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Post by FDX on Dec 31, 2003 2:56:06 GMT -5
Project stopped, all usefull stuf (90%of all code) will be used for projects "edge crushers" and "clturet2".... physics codes will be released for free use in a near time
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Post by Spudrunner on Jan 21, 2004 13:39:18 GMT -5
What type of physics were u using? Was it h_cpart_? Cause it sounds like it must be something special if youre releasing it as source. I don't use h_part collisions myself... far too slow for a big game. Btw, doesn't 3impact use a physics system similar to Rads h_cpart collision commands? Looks like it anyway... The demo ran a bit slow on my system for collisions really. I guess it might evade that critism for now though, being in early development.
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Post by FDX on Jan 21, 2004 20:12:32 GMT -5
What type of physics were u using? Was it h_cpart_? No it wasn't it was gravity and box dimensions with mathematic and geometry formulas
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